Materiality Game
Scope of Work
Digital Art, Oil Painting
Düsseldorf-based artist Felix Giesen primarily works with conventional visual arts media, expressing himselfthrough painting and works on paper. Unlike his highly tactile oil paintings, however, his innovative digital artworks break out of the established framework.
In the series Materiality Game, the artist creates digital artworks in extensions to abstract oil paintings or in the form of fully digital AR sculptures. These works find meaning within the interplay of materiality, reality, and our perception of reality.
Each work by Felix Giesen, both painting and digital sculpture, exists as an abstract artwork, reflecting a unique emotional state and opening an individual scope for interpretation. However, considering the working method and creative process that characterizes this series of works, one must understand Materiality Game as a complete body of work, which constantly moves between the digital and physical planes. By doing so, the artist questions the extent to which the physical and virtual worlds separate from one another and how they construct our present-day reality
Düsseldorf‑based artist Felix Giesen primarily works with conventional visual arts media, expressing himself through painting and works on paper. Unlike his highly tactile oil paintings, however, his innovative digital artworks break out of the established framework.In the series Materiality Game, the artist creates digital artworks in extensions to abstract oil paintings or in the form of fully digital AR sculptures. These works find meaning within the interplay of materiality, reality, and our perception of reality.
Each work by Felix Giesen, both painting and digital sculpture, exists as an abstract artwork, reflecting a unique emotional state and opening an individual scope for interpretation. However, considering the working method and creative process that characterizes this series of works, one must understand Materiality Game as a complete body of work, which constantly moves between the digital and physical planes. By doing so, the artist questions the extent to which the physical and virtual worlds separate from one another and how they construct our present‑day reality